XDefiant Season 1 Patch Notes Released

Ahead of its July 2 launch, Ubisoft has released the full patch notes for XDefiant Season 1. This new season features a new game mode in Capture the Flag, additional factions, maps, weapons and more.

There’s a lot going on in the first season of the game. You can check it all out for yourself below.

RELATED: Ubisoft Confirms XDefiant Has Had 11 Million Players Since Launch

Full XDefiant Season 1 Patch Notes

Game of the game

  • Changed the expiration time of activated boosters so that their lifetime only counts during match time, when you’re actually playing, and not all the time, like when you’re folding laundry or whatever.
  • Lowered the XP threshold for each Battle Pass level to give Battle Pass progression a little more flair.
  • Tuned XP Match Bonus rewards: MVP and Victory went from 2,000 to 1,000 XP. The draw went from 1,000 to 500. The draw was doubled from 2,000 to 4,000 to encourage players to stick to consistency.
  • A community responded to the request to add a headshot icon to Killfeed because it feels good to delete it.


  • Added the GSK faction and their no-nonsense herald: HQ.
    • These elite Rainbow Team operators from Germany’s Border Protection Command specialize in crowd control and territory security. They can deploy electrified barbed wire for area denial, counter incoming enemy equipment with their Active Defense System, and blind multiple enemies with flash charges mounted on their G52-Tactical Shield ultras. Call them Grenzschutzkommando because it’s fun and also accurate.
  • Increased the cooldown of Echelon’s Intel Suit from 30 to 40 seconds.
  • Adjusted Mag Phantoms Barrier cooldown from 30 to 40 seconds. Mag Barrier hit points also reduced from 500 to 400.
  • Phantoms’ AEGIS now takes damage from EMP grenades (lob six to disable it).
  • DedSec Hijack cooldown decreased from 28 seconds (plus the remaining duration of the hacked ability) to 20 seconds (plus the remaining duration of the hacked ability).
    • For example, say a Mag Barrier has 7 seconds left and gets hacked: The cooldown becomes 20 plus 7 seconds. Hijack’s failed cooldown, meanwhile, is reduced from 8 to 5 seconds.
  • DedSec’s Spiderbot cooldown increased from 25 to 40 seconds.
  • Fixed Spiderbot behavior so that multiple Spiderbots will not attempt to hug the same face, nor will Spiderbots continue to ignore faces they have hugged multiple times recently. Some give and take from the Spiderbot kingdom.
  • Reduced the cooldown of Libertad’s BioVida Boost from 25 to 20 seconds.
  • Fixed Libertad’s Medico Supremo so it will no longer disappear after the placement player respawns as a different faction.


  • Added new Clubhouse map, a two-story venue popular with international operators. Ideal for short to medium range firefights. Home of Domination, Occupy, Hot Shot and the new CTF game modes.

Game modes

  • Added Capture the Flag, hereafter referred to as CTF. For the uninitiated: You take the enemy’s flag from their base and return it to your own, while protecting your team’s flag. CTF is available in a variety of maps.


  • Improved the knockback penalty incurred when firing an equipped sniper rifle.

    These changes are intended to improve the kicking behavior, prevent cases where the camera would move away from the target on the first kick and back to the target on the second kick, and improve the experience for players sensitive to wild camera movements . Here’s the nitty-gritty:

    • The transition speed of the impact camera has been increased by 25 percent.
    • Now the camera will always go up and not randomly up or down.
    • The amount the camera will pan left or right has been increased by 3x.
  • Added the L115 sniper rifle, which is not as heavy as the TAC-50 and has faster handling, although it deals slightly less damage and is not as effective at penetrating cover.
  • Added the LVOA-C, a stylish custom rifle similar to the M4A1. It has a much faster rate of fire than the M4A1, but with that comes more recoil and less range. It also has slightly longer recharge and equip times.
  • Added Sawed Off secondary weapon. This close-range version of the double-barreled shotgun packs a big boom for its size. Imagine carrying a primary weapon in your secondary slot and that’s it.
  • Added new Mastery skins: Titanium Violet (unlocked at Weapon Level 300), Titanium Azure (unlocked at 350), and Titanium Prisma (unlocked at 400).
  • Fixed weapons and optics flickering in first person view when using ADS.


  • Added a new and improved visual effect for the flash grenade (replacing the previous effect, which was… intense). The new effect is less retina-burning, but still suitably disorienting.
  • Removed an exploit where players could spawn on multiple devices after hitting the “Copy Loadout” option in the lobby, so give it a try.


  • Added the Creator Code program, which allows players to select a creator to receive commissions from their XCoin purchases at no additional cost. Select “Support a Creator” from the store to see a list of eligible creators.
  • Players were able to create a party with enemy players and voice chat during matches despite being on opposing teams, which seemed unclear, so this has been fixed.
  • Disabled whispers in text chat.


  • Improved the mixing of in-game voices and sound effects for volume and clarity.


  • Players who participated in the Closed Beta got to wear Kersey’s Dungaree skin. They didn’t, but now they do.
  • Fixed challenges tracking issues with Ubisoft Connect.
  • Graphics and audio tweaks, various.
  • Additional crash fixes.

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